Arts, Media and Technology

Arts, Media and Technology

Degree Type
Bachelor of Arts
Bachelor of Science
Honors Bachelor of Arts
Honors Bachelor of Science
Minor
College
College of Liberal Arts

Description

The arts, media and technology degree prepares you for a career as a creative professional. The program's multidisciplinary curriculum integrates critical, theoretical and historical knowledge of arts and media with the technical skills required for a career in the visual arts and design fields.

As an arts, media and technology student, you’ll invest time in a traditional arts studio, as well as in coursework in graphic design, video production, block coding, digital imaging, gaming and 3D printing. From the fundamentals of creative communication, to color theory, to image output and display, the degree curriculum will give you the expertise and insight you’ll need to create solutions that persuade and move users and viewers. Through creative arts-focused internships in the area, you can apply what you learn in a professional setting. You'll also take courses in entrepreneurship and communication to help you prepare for a career in the contemporary art and design fields.

 

Program Information

Degree Requirements

A total of 180 quarter credits are required to graduate, including 60 upper-division credits. Requirements include:

  1. Baccalaureate core: 40 credits
  2. College of Liberal Arts Core: 6 credits
  3. Bachelor of Arts/Bachelor of Science requirements: 15-24 credits
  4. Arts, Media and Technology requirements: 89 credits
  5. Electives if needed to meet the 180 credits

Degree Guides and Plans

Arts, Media and Technology Degree Guide (PDF)
Arts, Media and Technology 4-Year Sample Plan (PDF)
Capstone, Internship, Thesis Planning

Transfer Guides

Arts, Media and Technology major transfer guides are created to help students plan to transfer into the degree program from an Oregon Community College.

Using the following course forecast information students will plan ahead and work with their advisor to create and update academic plans.

OSU Course Catalog

Schedule of Classes

See the CLA Course Guide for CLA Core planning

Arts, Media and Technology courses by term

As an arts, media and technology major, you’ll gain a solid background in the fundamentals of art and communication, along with cutting-edge technical skills, including video production, block coding, digital imaging and 3D printing. Through internships focused on the creative arts, you’ll apply what you’re learning in a professional setting. And you’ll graduate prepared to work as a creative communicator who can inform, persuade and motivate audiences. 

Through a sequence of required courses, students in the arts, media and technology program will:

1. Create original visual work that exhibits a distinctive, dynamic and unique personal voice.

2. Develop written and verbal competencies to describe and analyze visual art and graphic design through writing, conceptual development, research, study of theory and critique of the intent of their own work.

3. Develop necessary techniques and execution of form and content relevant to visual communication in 2D, 3D, and 4D mediums.

4. Demonstrate competency with industry standards through a professional art or design experience and an embrace of new technologies.

5. Develop an original, innovative and articulate body of work for a professional portfolio.

6. Focus on ethics in the process of making various forms of visual communication.

The minor in arts, media and technology is designed for students in any major to add to their degree. The program prepares students for a range of professional opportunities or later graduate study in the arts.

Arts, Media and Technology Minor

Student Spotlight

She puts design to work

Senior Tessa Moody started as an education major at a college in Montana, but by the end of her freshman year she was researching art programs, and found OSU-Cascades. “I wanted a program that combined studio arts with technology,” she said. As an AMT major she built an installation where she stretched multi-colored strings across a stairwell creating spatial planes that warp and twist, created stop-motion animation videos, and practiced printmaking and 3D printing. Tessa has put her graphic design courses to work as a social media intern for a local resort, in the OSU-Cascades marketing department, and in public relations for both student government and student life. “I try and bring an art lens to marketing," she said.

Student Spotlight

Out there in his field

Erik Alvstad gained hands-on experience making special effects videos like this one for the OSU-Cascades Admissions Office. “This project gave me real experience I can show to potential employers," said Erik. What it took to make the video:

  • Filming in two locations: Classroom and in front of a green screen at the Bend Rock Gym
  • Masking each frame and assembly using Adobe Premiere and After Effects
  • A leaf blower and loose paper to give a visual cue for the thrust
  • Aputure 300d lighting with softbox for the lighting
  • Climbing harness, rope and friends to hoist the professor

Sample Courses

  • New Media Visualization
  • New Media Communications
  • Design and Sustainability
  • Intro to Arts Entrepreneurship
  • New Media Interactive
  • Intro to Visual Arts
  • History of Design
  • Digital Core Studio
  • Video Art
  • Intro to Time-Based Art
  • Directions in Contemporary Art
  • Graphic Design
  • Digital Photography
  • New Media Animation

Course Listing

What can I do with my degree?

  • Animator
  • Art Director
  • Artist
  • Cinematographer
  • Creative Director
  • Digital Artist
  • Exhibit Designer
  • Filmmaker
  • Graphic Designer
  • Interior Designer
  • Illustrator
  • Marketing Specialist
  • Typographer
  • Website Designer

Careers

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Contact Us

We're here to help! Future students can connect with an OSU-Cascades admissions advisor for admission and program questions.